![]() More completist players are in for a gratuitously extensive treat, given the accidental nature of some of the quest content. Do you accept the father's remonstrations about the importance of his son's contribution to the cause, allow them to leave and simply lie to the mother? Or should you forcibly return the boy to his home?Īnd once you've made that decision, how about killing the father in front of his son while you're at it? Show the other buggers you mean business, even at the cost of tainting your own soul? ![]() The first example of the shades-of-grey moral conundrums you'll find within the storylines of both factions arrives early on, with a mission to retrieve a mother's son, taken by the father for shipping to an off-world Academy. So as you gain your disguise and prepare for your confrontations with the Hutts, the lore of the planet is gently teased open and the world beyond your pressing business is slowly brought to life. It's fortunate that while the missions have a distinctly 'fetch quest' mentality, they do at least count towards progression of the story, and the depth of the conversations does much to reward players for their efforts – beyond a clutch of experience points and a gear 'upgrade' from your mentor that the charity shop turned its nose up at. A ranged class utilising grenades and rifles, the Imperial Agent is likely to appeal to those who prefer to assume a support role in groups, taking on crowd-control duties while providing focused fire on the main threat. At a preview of the Imperial Agent class at London's Trocadero, we find ourselves on the planet Hutta, tasked with impersonating an intercepted ne'er-do-well in order to infiltrate a Hutt gang in their palatial hideout. Which brings me to the latest playable build of Star Wars: The Old Republic, BioWare's massively multiplayer take on the series it started. They threw a bucket of ice-cold water over my childhood passion for the series after The Phantom Menace, I decided I preferred to take my solace in the outstanding Knights of the Old Republic titles, an example of games picking up where films dare not even tread. ![]() I can accept that for many, anything less than absolute devotion to the franchise is borderline blasphemy, but you can blame the prequels for my indifference. I do think I can pull off a pretty mean Chewbacca impression but then, who doesn't? I don't have a Boba Fett tattoo etched on my inner thigh, and I've never asked my other half to dress up as Princess Leia. I don't worship it, watching the films while my lips move silently with the action, a half-second before the lines are spoken.
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